Hawken Reborn was recently released to early access after a long waiting!
I worked as lead sound designer in the project for about a year during early to mid development on this sequel the Hawken. I was responsible of finding the sonic tone and direction of the game, creating sound content, implementing sound using Wwise and Unreal engine, and supervising music.
I moved on to Rovio at the end my contract and handed over the responsibility of the audio with a good deal of documentation and notes. The project is still in early access as of today.