Bio

I was born under a warm sun, next to a blue sea in Turkey, when trash metal was big. I grew up playing drums, table-top RPG and tons of video games. After a rather long detour called twenties, I’ve been lucky enough to mold two of my biggest passions into a career in Finland, which I came to call home.

In 2012, I received an Audio Engineering Degree from SAE Istanbul, and In 2016, completed my MA studies in sound design and wrote a thesis about game audio (Aalto University). I ran my own game audio company for several years until starting to working in-house at Rovio in Summer 2019.

About my most likely confusing name, no, it’s not a clever alias; it’s just a common Turkish name. It comes from Persian and means “soul” or “life.” It’s pronounced ʤɑn (uzɛɾ), or simply ‘John’.


Skills

My skills reside at a balanced intersection of audio production, game tech and project management, supported by a good grasp of game design, film, storytelling, arts and literature.

Sound design
Audio implementation
Recording arts
Music production
Project management
Game design
Programming
Game QA
Drumming

Education

MA in Sound in New Media, Aalto Uni.
Minor in Game Design, Aalto Uni.
Diploma in Audio Engineering, SAE Inst.
BA in Archeology, Ege Uni.