Solving the Mobile Game Audio Puzzle – Audiokinetic Article 22/08/202218/08/2022 by CanUzer This article will try to shed light on how we use Wwise and other tools at Rovio in free-to-play (F2P) mobile game audio development, and strategies we use to improve workflows and efficiency.https://blog.audiokinetic.com/solving-the-mobile-game-audio-puzzle/