CrossfireX is Released

CrossfireX was recently released after a long waiting! I was lucky enough to work on Operation Catalyst single-player campaign, and I learned a great deal while working on it with the amazing sound team at Remedy.

I was responsible for designing and implementing environmental sounds, as well as some of the in-game cutscene sounds, Foley editing and melee weapon design. Here’s some gameplay capture:

#sounddesign #gameaudio #audiodesign

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