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Month: August 2022

Solving the Mobile Game Audio Puzzle – Audiokinetic Article

22/08/202218/08/2022 by CanUzer

This article will try to shed light on how we use Wwise and other tools at Rovio in free-to-play (F2P) mobile game audio development, and strategies we use to improve workflows and efficiency. https://blog.audiokinetic.com/solving-the-mobile-game-audio-puzzle/

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